Enter study information into an exciting game format, that students would be keen to play.
Game designers would create generic game formats that could be continually updated (for a fee, of course). Teachers could load study data into a study bank and this would interface with the game so that students would need to get the answer right to go to another level or gain 'weapons' or cheats.
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Jolyon Terwilliger commented
Take a look at grockit.com